Adaptive Radio Bandwidth
At this point, it is worth summarizing what we mean by adaptive bandwidth or, more specifically, adaptive radio bandwidth. We cover adaptive network bandwidth later in this book. There are five stages at which we can influence bit rate and bit quality—and hence application quality—are as follows: We can change the source coding rate and use processor overhead to preprocess images and video content to make the content more robust and resilient to channel errors. The source coding can be adaptive—responding to the dynamic range of the information stream. We can adaptively change the channel coding that we add to the source coded bit stream. For example, we can increase or decrease the interleaving depth, we can choose half rate (2/1) or third rate (3/2) convolutional encoding—two bits out for one bit in, or three bits out for every two bits in—or we can use turbo coding. We can change modulation, going from GMSK to 8 PSK (in GSM EDGE) or from QPSK to 8 PSK to 16 level QAM in CDMA2000/1XEV. We can provide adaptive bandwidth on demand by using CDMA multiplexing (moving up or down, left or right on the OVSF code tree, or adding or subtracting additional OVSF code streams). We can make our RF bandwidth adaptive by varying the power allocation to each user or to each user’s channel stream/channel streams. Even analog (1G) cellular handsets had adaptive bandwidth, in that fairly simple power control was supported together with DTX (discontinuous reception). When you didn’t speak, the RF power dropped out. In 2G, DTX is also available and used for voice. For data, variable power is delivered by adding additional slots in addition to the existing power control. 3G effectively brings together adaptive source coding, adaptive channel coding, adaptive modulation, and adaptive multiplexing—in all of which, the RF channel spacing stays constant: 25 or 30 kHz for first-generation cellular 30 kHz, 200 kHz, or 1.25 MHz for second-generation cellular 1.25 or 5 MHz for third-generation cellular
In 4G cellular, we may also adaptively change the occupied RF bandwidth, as shown in Table 4.13. If we use Orthogonal Frequency-Division Multiplexing (OFDM), for example, we can increase the number of frequency carriers used. In digital TV systems already in place, there is a choice of 2000 or 8000 carriers (2k or 8k systems). It is possible that a similar approach will be taken for fourth-generation cellular. We can thus show the progression over time, that is, how bandwidth has become more adaptive over time. Analog cellular handsets effectively had adaptive variable-rate encoding and adaptive variable-rate modulation. Some would argue it has taken digital processing 20 years to catch up with analog processing!
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