Overprovisioning Delivery Bandwidth
By overprovisioning delivery bandwidth, we can also reduce the need to provide traffic control mechanisms, which in turn absorb signaling bandwidth. As we start to reduce the amount of delivery bandwidth available, we start to have to prioritize bandwidth access—that is, provide good service to some users at the expense of other users. Service quality becomes less consistent. We revisit this issue when we study traffic shaping protocols in Part IV on network software, but essentially the whole problem boils down to the fact that bursty bandwidth is expensive bandwidth. Supporting bursty bandwidth across the radio physical layer requires static and dynamic rate matching, which in turn absorbs signaling bandwidth, hopefully minimizing the need to overprovision delivery bandwidth. The OVSF code structure provides a variable allocation of code domain power—the amount of RF power is matched to the variable information rate.
In the network, the cost of bursty bandwidth is correlated to the fact that we either have to overprovision transmission resources or overprovision router buffer bandwidth (or both), or we need to deploy a transport layer that can handle highly asynchronous traffic in a deterministic fashion. In 3GPP1, we manage highly asynchronous traffic by implementing ATM (cell switching) across the access network. In 3GPP2, the problem is managed by overprovisioning. 3GPP1 uses smart thin pipes. 3GPP2 uses fat dumb pipes. Either way, additional delivery cost is incurred. Traffic in the network has traditionally been managed by a circuit switch. Adefined route is established between two points, and the traffic is connected using a hardware connection—a physical change of transistor state in the switch. This is inflexible but fast and consistent. An alternative is to packet-route the traffic. Here a packet header is read by the router, and the router software decides where the packet should be sent. This process introduces delay and delay variability—that is, it is flexible, but slow (relative to circuit switching) and inconsistent. 351
261 times read
|
Related news
|
| No matching news for this article |
|
Did you enjoy this article?
(total 0 votes)
|